Logitech 2026
Everything but the Game
PLC Detroit x Logitech invites students across Industrial Design, Color & Material Design, Brand Design, Packaging/Graphic Design, and Product Marketing to envision and create an immersive experience titled “Everything but the Game.”
This program explores the world around gaming, not the screen itself, but everything that surrounds, supports, and expresses the gamer’s identity. From what gamers wear to the accessories they use, to the furniture they sit on, the experience should reflect gaming as a cultural, social, and lifestyle phenomenon.
Application Window Period:
Monday, August 24, 2026 - Sunday, September 20, 2026
Admission Decision: Friday, September 25, 2026
Class Start (Online): Monday, October 12, 2026
**Class Holiday Break:
Monday, November 23, 2026 – Sunday, November 29, 2026
Class Resume: Monday, November 30, 2026
Final Presentation Day: Friday, December 11, 2026
Class End: Friday, December 11, 2026
Review the submission brief and follow the instructions for your design track.
View previous application submissions to understand what a quality application looks like.
Submit your application by September 20, 2026 @ 11:59PM. Good Luck!
Teams will design a multisensory product experience that represents gaming as an inclusive, expressive, and human-centered sport, welcoming a variety of gamers. Gaming today spans ages, genders, platforms, and motivations.
The challenge is to redefine what a “next-gen gamer experience” looks and feels like by designing for emerging and underrepresented audiences while maintaining Logitech’s spirit of performance, play, and innovation for accessibility for all.
We're looking for ambitious designers who are ready to redefine "the next-gen gamer experience."
Whether your focus is Industrial Design, Color & Material Design, Packaging/ Graphic Design, Brand Design, or Product Marketing, this challenge is for creatives who are ready to create a Culturally Connected Gaming Experience for play for all.
Program Partners